voxel-terrain
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Unreal Engine 4: Smooth voxel terrian example
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Feb 17, 2025 - C++
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
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Oct 19, 2021 - C#
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
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Nov 8, 2022 - C++
Common Lisp Voxel Game Engine
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Jul 31, 2022 - Common Lisp
A voxel engine in a pot
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Mar 7, 2025 - C
A Minecraft clone demo (master thesis)
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Aug 14, 2023 - TeX
Unreal Engine 5: Smooth voxel terrian example
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Mar 19, 2025 - C++
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
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Mar 1, 2018 - C++
An awesome Voxel framework for Unity (Game Engine)
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Apr 29, 2018 - C#
A collection of voxel mesh generation algorithms
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May 13, 2023 - C++
Complete source for my experimental voxel engine
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Oct 9, 2017 - C++
C and C++ Minecraft Importer library
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Aug 23, 2024 - C
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
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Mar 15, 2021 - C++
A web version of Minecraft built using js and WebGL without third-party libraries.
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May 25, 2024 - JavaScript
3D Infinite Computer Universe
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Nov 1, 2024 - Python
Restructured code for Voxel Quest
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May 4, 2021 - C++
GPU voxel mesh generation and drawing in Unity HDRP
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Apr 14, 2023 - HLSL
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
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Jan 15, 2017 - C#
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