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upm-package

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Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.

Here are 264 public repositories matching this topic...

Eflatun.SceneReference

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

  • UpdatedNov 28, 2024
  • C#
com.openai.unity

Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.

  • UpdatedMar 14, 2025
  • C#

Property drawer that allows class selection from drop-down in Unity.

  • UpdatedJul 24, 2022
  • C#
com.xrtk.core

A simple selection history window for Unity.

  • UpdatedAug 28, 2024
  • C#

Change the C# compiler (csc) used on your Unity project, as you like!

  • UpdatedDec 22, 2021
  • C#

A package for animating ragdolls through keyframed animations.

  • UpdatedApr 21, 2021
  • C#

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

  • UpdatedFeb 1, 2024
  • C#

Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enough. The captured snapshot can be used as a background for a UI panel.

  • UpdatedDec 15, 2022
  • C#

Flexbox layout support for Unity UI using the Yoga layout engine

  • UpdatedMar 2, 2025
  • C++
com.stansassets.foundation

Collection of utility methods, design patterns, and extensions for Unity.

  • UpdatedJul 18, 2024
  • C#

Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike

  • UpdatedDec 11, 2024
  • C#
UIMaterialPropertyInjector

This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.

  • UpdatedFeb 17, 2025
  • C#

Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

  • UpdatedDec 30, 2024
  • C

SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL

  • UpdatedFeb 15, 2025
  • C

A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"

  • UpdatedOct 6, 2020
  • C#

A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.

  • UpdatedSep 11, 2023
  • C#

UI Toolkit elements and utilities for custom Editor interfaces in Unity.

  • UpdatedDec 14, 2024
  • C#

Created by Unity Technologies

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Organization
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Website
unity3d.com

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