unrealengine-ai
Here are 5 public repositories matching this topic...
Resources for the Mass framework for Unreal Engine 5
- Updated
Oct 17, 2023
UE5 async A* pathfinding on a 3D grid. Handles dynamic obstacles (live occupancy + prediction), start and end relocation, path smoothing, detailed debugging tools, and automatic repathing.
- Updated
Sep 25, 2025 - C++
C++ WebRTC Bridge for HPC Application
- Updated
Nov 2, 2025 - C++
Advanced AI system using Unreal's State Tree. The enemy can cast magic, switch between passive and aggressive states, and search for health potions with EQS when low on health. Includes 3 different State Tree, several custom tasks, utility selectors, and some logics adapted from my HAIPro plugin, which will support State Tree integration in future.
- Updated
Apr 25, 2025 - C++
Improve this page
Add a description, image, and links to theunrealengine-ai topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with theunrealengine-ai topic, visit your repo's landing page and select "manage topics."