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textmeshpro

Here are 63 public repositories matching this topic...

致力于维护一个包含全部中文字符(汉字+符号)的字符集,包罗万象,含3500 / 7000 常用汉字集、常用符号集。A Charater Set contains all Chinese charaters.

  • UpdatedNov 8, 2025
  • JavaScript

An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.

  • UpdatedAug 23, 2025
  • C#

Easily animate Unity text and apply other effects with custom tags

  • UpdatedOct 12, 2025
  • C#

When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.

  • UpdatedFeb 2, 2024

Mesh effect components for TextMeshPro in Unity.

  • UpdatedJan 25, 2019
  • C#
RubyTextMeshPro

Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.

  • UpdatedMar 2, 2025
  • ShaderLab

TextMeshProの文字アニメーション

  • UpdatedOct 31, 2022
  • C#

DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.

  • UpdatedMar 4, 2019
  • C#
TMP3D

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

  • UpdatedSep 19, 2022
  • HLSL

ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.

  • UpdatedMar 4, 2019
  • C#

Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )

  • UpdatedDec 25, 2018
  • ShaderLab

Tool that converts SpriteAtlas to TextMeshPro Sprite asset

  • UpdatedJul 2, 2024
  • C#

Extend Unity TextMeshPro with custom tags and text animations

  • UpdatedSep 7, 2024
  • C#

Script for drawing sprite from Text Mesh Pro atlases in UGUI

  • UpdatedMay 19, 2025
  • C#

TextMesh ProでVRChatのワールド容量を増やさないためのフォールバックフォント 日本向け

  • UpdatedApr 22, 2025
  • C#

You can automatically update FontAsset when the character you want to include in FontAsset of TextMesh Pro is changed.

  • UpdatedDec 26, 2018
  • ShaderLab

This is the URP version of the Text Mesh Pro Billboard shader. Is a world text that is always facing the rendered camera.

  • UpdatedJul 13, 2023
  • ShaderLab

【Unity】TextMesh Pro でハイパーリンクを実装するスクリプト

  • UpdatedApr 23, 2020
  • C#

【Unity】Text や TextMesh Pro のサイズをゲーム画面に可視化できるパッケージ

  • UpdatedApr 22, 2020
  • C#

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