terrain-rendering
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TypeScript/JavaScript 3D maps and geospatial data visualization engine library
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Dec 17, 2025 - TypeScript
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
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Oct 19, 2025 - C++
Procedural Hydrology / River / Lake Simulation
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Mar 20, 2023 - C++
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
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Sep 4, 2025 - C++
droneWorld: a 3D world map and a three.js playground
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Jan 6, 2023 - JavaScript
A terrain rendering plugin for the bevy game engine.
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Apr 29, 2025 - Rust
A procedural planet generator addon for Godot with terrain LOD.
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Sep 9, 2023 - GDScript
3D Terrain Renderer (C++17)
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Dec 14, 2025 - C++
Real-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain systems.
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Apr 26, 2023 - Rust
Isosurface extraction using largely undiscovered techniques.
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Mar 7, 2018 - C
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
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Apr 20, 2020 - C++
Open-source tool that allows you to select any region on a map and export it as an STL file - ready for 3D printing. Perfect for creating custom terrain models and topographic visualizations.
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Jun 3, 2025 - Vue
GL Director, an interface to easily generate terrain flyovers for your app using Mapbox GL JS
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Jun 15, 2023 - JavaScript
Snap vector features to the faces of a triangulated irregular network (TIN)
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Jan 5, 2023 - TypeScript
An attempt to make a world map in webgl
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Dec 24, 2018 - JavaScript
Terrain renderer and fluid simulation sandbox
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May 21, 2025 - JavaScript
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Oct 29, 2025 - TypeScript
Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.
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Apr 7, 2025 - C++
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