spatial-partitioning
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Implementations of programming design patterns in Unity with examples in C# when to use them.
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Oct 27, 2025 - C#
Dynamic AABB trees in C++ with support for periodic systems.
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Jan 2, 2021 - C++
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
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Dec 4, 2025 - C#
[SIGKDD'2025] Efficient Large-Scale Traffic Forecasting with Transformers: A Spatial Data Management Perspective
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Nov 30, 2025 - Python
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
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Dec 28, 2020 - C++
This is a Boids Simulation, written in Python with Pygame.
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Nov 21, 2022 - Python
Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.
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Jan 2, 2021 - C#
Dynamic BVH visualization
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Apr 14, 2025 - TypeScript
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
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Apr 30, 2024 - Rust
Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.
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Sep 27, 2022 - C#
Swift implementation of a quadtree. A drop-in replacement for GameplayKit's GKQuadtree for it is not working properly.
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Dec 5, 2018 - Swift
Fast static Hilbert kd-tree experiment
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Mar 2, 2023 - JavaScript
Spatial decomposition without space filling curves
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Dec 15, 2025 - Python
A simple and fast C# spatial hash implementation
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Dec 14, 2021 - C#
Codes for a published work "Global or local modeling for XGBoost in geospatial studies upon simulated data and German COVID-19 infection forecasting"
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Jul 3, 2025 - Jupyter Notebook
Visualisation of an Octree Data Structure. Made using Unity3D
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Mar 27, 2025 - ShaderLab
Header-only N-dimensional BVH library
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Nov 18, 2023 - C++
Flocking simulation using Spatial Partitioning and Dynamic Boids Number algorithm
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Jan 18, 2025 - JavaScript
Este projeto implementa um sistema de simulação de colisão de partículas usando a biblioteca Pygame.
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Jun 16, 2024 - Python
Automatic partitioning for 2D spatial area
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May 4, 2018 - MATLAB
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