skinning
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Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals
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Sep 29, 2022 - C#
Official code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.
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May 20, 2023 - Python
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.
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Mar 19, 2025 - TypeScript
Vulkan path tracing with Rust
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Oct 13, 2023 - Rust
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
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Jul 24, 2023 - C++
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
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Jun 5, 2018 - C#
A framework for real-time deformations with coupled skinning cages and skeletons
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Jan 3, 2021 - C++
dual quaternion for 3d geometric operations
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Jun 7, 2019 - C++
This is a collection of information relating to Winamp and skinning of it be it classic (2.x) or modern (5.x) skin as taken from publically posted material. This is to prevent it being lost as has sadly happened to some skinning information over the years.
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Aug 7, 2020 - HTML
A Skin tool in Maya 2023
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Apr 10, 2024 - Python
This is OpenGL-based renderer for visualizing results of neural nets for skinning weights
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Jun 16, 2020 - C++
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
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Dec 29, 2016 - MATLAB
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