shader-editor
Here are 32 public repositories matching this topic...
Sort:Most stars
Lightweight, cross-platform & full-featured shader IDE
- Updated
Sep 22, 2023 - C++
Simple WebGL Fragment Shader Editor
- Updated
Jan 12, 2023 - JavaScript
Android app to create GLSL shaders and use them as live wallpaper
- Updated
Dec 16, 2025 - Java
Google Chrome DevTools extension to live edit WebGL GLSL shaders
- Updated
May 1, 2017 - JavaScript
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
- Updated
Apr 7, 2020 - C++
Shader viewer / music visualizer for Windows and Linux
- Updated
Mar 11, 2022 - C
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
- Updated
May 13, 2020 - Swift
An in-game procedural terrain and content generation framework
- Updated
Jan 8, 2023 - C++
WebGL Shader Playground.
- Updated
Nov 17, 2019 - JavaScript
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
- Updated
Feb 23, 2022 - Python
a HTML5-based shader editor prototype
- Updated
Jun 6, 2018 - C
A modular shader system that let the user create a modular shader that can be easily be modified by adding modules
- Updated
May 25, 2025 - C#
A collection of fragment shaders I've written using markusfisch's ShaderEditor 🌆
- Updated
Jul 6, 2019 - GLSL
(WIP) Level up your shader game with the GPU + Rust advantage!
- Updated
Mar 4, 2024 - Rust
Shader Playground Environment for creating and learning computer graphics through HLSL
- Updated
Jan 5, 2019 - C#
Visual node-based shader editor for Unity
- Updated
Mar 4, 2024 - C#
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
- Updated
Dec 3, 2018 - C++
Improve this page
Add a description, image, and links to theshader-editor topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with theshader-editor topic, visit your repo's landing page and select "manage topics."