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#

separating-axis-theorem

Here are 20 public repositories matching this topic...

📐 A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine

  • UpdatedAug 17, 2021
  • JavaScript

Collision is a python library meant for collision detection between convex and concave polygons, circles, and points.

  • UpdatedFeb 22, 2023
  • Python

Implementations of the Separating axis theorem. Useful for convex collision detection.

  • UpdatedJul 18, 2021
  • Python

2D Collision Detection for Lua using the Separating-Axis Theorem

  • UpdatedSep 15, 2023
  • Lua

Incremental Convex Hull Algorithm and SAT Collision Detection for 3D Objects.

  • UpdatedJun 19, 2021
  • Python

An experiment that uses sat-js with Phaser.

  • UpdatedMay 6, 2016
  • JavaScript

A port of differ (open source SAT collision implementation) to C#

  • UpdatedJun 13, 2021
  • C#

Separating Axis Theorem test using SFML/C++.

  • UpdatedApr 7, 2017
  • C++

A MonoGame implementation of the Separating Axis Theorem (SAT) for convex polygon intersection.

  • UpdatedOct 2, 2024
  • C#

Separating Axis Theorem (SAT) collision implemented with raylib template

  • UpdatedMay 6, 2025
  • C

Separating Axis Theorem

  • UpdatedJun 20, 2022
  • JavaScript

Vector based 2D platformer engine

  • UpdatedApr 15, 2022
  • C++

C++ implementation of a 2D separating axis algorithm.

  • UpdatedApr 23, 2024
  • C++

Visualization of SAT Collision algorithm

  • UpdatedJan 5, 2023
  • JavaScript

A unique clone of the famous Flappy Bird with several game modes

  • UpdatedDec 4, 2022
  • Lua

A Greenfoot template that enhances collision detection using convex hulls and the Separating Axis Theorem, optimized with an efficient hybrid approach.

  • UpdatedFeb 8, 2025
  • Java

Lunar Lander clone

  • UpdatedJan 8, 2023
  • Lua

Visualisation of methods for 2D collisions. Includes Collision Detection - AABB, Separating Axis Theorem - and Physics-based rebounds.

  • UpdatedDec 20, 2020
  • JavaScript

This tool allows to visualize shape normals, separating axes and projections of its shadows.

  • UpdatedSep 7, 2025
  • TypeScript

Fx2D is 2D physics simulator written in C++ (20) with XPBD constraint solver, SAT-based collision detection, rendering with raylib + ImGui. Includes comprehensive math utilities.

  • UpdatedSep 28, 2025
  • C++

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