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scriptableobject

Here are 92 public repositories matching this topic...

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

  • UpdatedOct 28, 2025
  • C#

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

  • UpdatedSep 21, 2020
  • C#

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

  • UpdatedDec 17, 2023
  • C#
fluid-dialogue

A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.

  • UpdatedNov 9, 2024
  • C#

A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • UpdatedOct 1, 2020
  • C#

A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects.

  • UpdatedApr 19, 2023
  • C#

Learn how to create a ScriptableObject-based gun system from scratch for your game!

  • UpdatedJan 19, 2025
  • C#

Database for scriptable objects in Unity using Odin Inspector

  • UpdatedJul 17, 2023
  • C#
unity-ui-manager

An easy way to access data stated in excel (xlsx) files for Unity.

  • UpdatedApr 15, 2025
  • C#

Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

  • UpdatedDec 6, 2025
  • C#

Visual Graph Editor based on Unity's Experimental GraphView

  • UpdatedJan 20, 2021
  • C#

Signals for Unity3D

  • UpdatedDec 28, 2023
  • C#

Scriptable Objects based FSM for Unity

  • UpdatedOct 13, 2023
  • C#
NewFolderWizard-UnityTool

New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.

  • UpdatedFeb 28, 2023
  • C#

⚙ Tool for convenient ScriptableObject's creation

  • UpdatedMay 9, 2025
  • C#

Load Scriptable Objects via code

  • UpdatedMay 4, 2021
  • C#
SaveManager

A free, scriptable object based fully modular local save system for Unity. Works on all platforms using Unity's standard JSON Utility. No third party JSON libraries needed.

  • UpdatedJul 13, 2025
  • C#

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