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#

rigidbody-physics

Here are 16 public repositories matching this topic...

Quadcopter-AI

Controlling a Rigidbody Quadcopter using Control Theory and Reinforcement Learning

  • UpdatedSep 30, 2023
  • Python

2D Physics engine written in Typescript

  • UpdatedJan 18, 2024
  • TypeScript

This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors

  • UpdatedAug 2, 2020
  • C#

2D physics engine written in JavaScript🏀

  • UpdatedOct 7, 2021
  • TypeScript

The code for a short tutorial on how to make a simple physics-based 3D cannon in Unity/C# (in text or video format)!

  • UpdatedNov 1, 2021
  • C#

In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.

  • UpdatedMay 30, 2022
  • C#

RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.

  • UpdatedFeb 2, 2025
  • C++

Full project of the end state of the AI Series Part 7 video where we add the ability to have Ranged enemies shoot projectiles with Rigidbody physics

  • UpdatedApr 1, 2021
  • ShaderLab
RigidPacker

Visual hierarchy editor based on a circular treemap chart with real-time packing using a rigid body physics engine. (nested circles, python, pyqt, qt, pyqt5, box2d, pybox2d)

  • UpdatedApr 27, 2023
  • Python

Testing Telekinesis Mechanic

  • UpdatedApr 8, 2022
  • C#

Lecture notes for 4M26 in the form of a rigid physics simulation

  • UpdatedMar 13, 2025
  • Python

Physics simulations of spring, rigid body gyration and soft body

  • UpdatedMar 19, 2025
  • C++

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