rasterization
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A PyTorch Library for Accelerating 3D Deep Learning Research
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Nov 24, 2025 - Python
Quickly and accurately render even the largest data.
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Dec 12, 2025 - Python
Learn computer graphics by writing GPU shaders!
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Oct 25, 2021 - GLSL
2D Vector Graphics Engine Powered by a JIT Compiler
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Nov 29, 2025 - C++
An implementation of OpenGL 3.x-ish in clean C
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Dec 13, 2025 - C
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
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Feb 26, 2025 - Python
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
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Dec 15, 2025 - C++
Software rendering engine with PBR. Built from scratch on C++.
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Jan 15, 2021 - C++
Vulkan Real-time Path Tracer Engine
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Oct 10, 2021 - C++
Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API
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Oct 29, 2025 - C++
Raster manipulation for the Julia language
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Dec 13, 2025 - Julia
Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
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May 24, 2024 - Python
CPU Based Rasterizer Engine
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Sep 1, 2021 - C++
Multi-threaded, CPU-based vector graphics rasterizer.
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Sep 30, 2024 - C++
3D rendering and animation engine for multifaceted displays on microcontrollers
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Jun 8, 2025 - C++
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
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Mar 11, 2025 - C
Portable 3D Real-Time Rendering Engine in C++
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Nov 29, 2025 - C++
Analysis of georeferenced rasters, vectors and point clouds
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Dec 16, 2025 - Python
Software rasterization, N-Body simulation and Game of Life in Rust + Haskell
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May 28, 2016 - Rust
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