quake3
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The ioquake3 community effort to continue supporting/developing id's Quake III Arena
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Mar 16, 2025 - C
Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input
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Jul 24, 2024 - C
install ioquake3 on macOs in one command (apple silicon support)
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Jun 1, 2024 - Shell
Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
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Feb 25, 2025 - C
Maverick Model 3D is a 3D model editor and animator for games.
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Sep 17, 2024 - C++
Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
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Aug 16, 2024 - JavaScript
A Q3-like first person controller for Unity
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Jul 29, 2023 - C#
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
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Aug 11, 2021 - C
Its based on ioq3,I add a vulkan based modular render back end which originally fromhttps://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
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Jan 25, 2025 - C
A set of tools for analyzing, cutting, converting, modifying and viewing Quake 3 and Quake Live demo files
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Aug 9, 2024 - C
Quake III Arena ported to JavaScript and WebAssembly
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Feb 8, 2025 - HTML
Improved Wolfenstein: Enemy Territory Engine
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Dec 3, 2024 - C
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