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parallax-occlusion-mapping
Here are 3 public repositories matching this topic...
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
game-engineshadersgraphicsrenderingglobal-illuminationrendering-enginepbrdeferred-rendering3d-graphicsdirectx-11voxel-cone-tracingdirectx-12terrain-renderingrhigpu-programmingvolumetric-foglightprobesvolumetric-renderingvolumetric-cloudsparallax-occlusion-mapping
- Updated
Oct 19, 2025 - C++
Normal mapping with parallax occlusion mapping and self-shadowing sample code
- Updated
Nov 30, 2021 - C++
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