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#

netcode

Here are 118 public repositories matching this topic...

MultiplayerNetworkingResources

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

  • UpdatedDec 18, 2025
  • C#

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

  • UpdatedOct 27, 2025
  • C#

Addons for building multiplayer games with Godot

  • UpdatedDec 8, 2025
  • GDScript

A server-authoritative replication crate for Bevy.

  • UpdatedDec 17, 2025
  • Rust

⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript

  • UpdatedOct 22, 2025
  • TypeScript
NetickForUnityFriflo.Json.Fliox

C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub

  • UpdatedMar 29, 2025
  • C#
NotBlox

3D Three.JS, Node.js Multiplayer Game - Cars - Physics -WWW.NOTBLOX.ONLINE

  • UpdatedDec 5, 2025
  • TypeScript
Backdash

An advanced, modern networking library for Luau/Roblox

  • UpdatedAug 1, 2025
  • Luau

A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO

  • UpdatedJul 2, 2025
  • C#
Template

A template used for quickly setting up new Godot 4 C# games.

  • UpdatedDec 14, 2025
  • C#

Open-source cross-platform MMORPG built with Godot 4

  • UpdatedDec 7, 2025
  • GDScript

General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn

  • UpdatedSep 6, 2023
  • Rust

Network physics with rollback test using Godot and netfox

  • UpdatedOct 29, 2025
  • GDScript

⚔ Colyseus Multiplayer SDK for Haxe

  • UpdatedApr 22, 2025
  • Haxe
Guide-UnitySteamNetcodeGameObjects

This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.

  • UpdatedApr 22, 2024
  • C#

Fast and light BitWriter and BitReader.

  • UpdatedNov 6, 2025
  • C#

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