netcode
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A curated list of Multiplayer Game Network Programming Resources
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Nov 19, 2025 - C
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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Dec 18, 2025 - C#
🚀 Making multi-player gamedev simpler since 2017
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Jan 20, 2025 - C
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
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Oct 27, 2025 - C#
Addons for building multiplayer games with Godot
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Dec 8, 2025 - GDScript
A server-authoritative replication crate for Bevy.
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Dec 17, 2025 - Rust
⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript
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Oct 22, 2025 - TypeScript
Netick is a C# networking solution for Unity.
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Dec 17, 2025 - C#
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
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Mar 29, 2025 - C#
3D Three.JS, Node.js Multiplayer Game - Cars - Physics -WWW.NOTBLOX.ONLINE
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Dec 5, 2025 - TypeScript
C# Rollback network SDK
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Dec 17, 2025 - C#
An advanced, modern networking library for Luau/Roblox
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Aug 1, 2025 - Luau
A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO
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Jul 2, 2025 - C#
A template used for quickly setting up new Godot 4 C# games.
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Dec 14, 2025 - C#
Open-source cross-platform MMORPG built with Godot 4
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Dec 7, 2025 - GDScript
General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn
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Sep 6, 2023 - Rust
Network physics with rollback test using Godot and netfox
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Oct 29, 2025 - GDScript
⚔ Colyseus Multiplayer SDK for Haxe
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Apr 22, 2025 - Haxe
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
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Apr 22, 2024 - C#
Fast and light BitWriter and BitReader.
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Nov 6, 2025 - C#
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