navmesh
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Industry-standard navigation-mesh toolset for games
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Aug 12, 2025 - C++
Unity NavMesh 2D Pathfinding
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Feb 23, 2025 - C#
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
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Aug 20, 2025 - Java
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
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Mar 23, 2020 - C#
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
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Oct 4, 2020 - C#
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
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Nov 3, 2025 - C#
A fully dynamic planar navmesh for Unity supporting agents of any size
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Dec 7, 2022 - C#
Pathfinding using Polyanya
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Nov 3, 2025 - Rust
Pathfinding on NavMeshes for Bevy
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Oct 27, 2025 - Rust
Java Port of Recast & Detour navigation mesh toolset
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Nov 3, 2025 - Java
A list of resources and tutorials for those doing programming in Unity.
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Nov 27, 2021
Alternative to Unity's NavMesh system where the agents avoid each other.
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Aug 29, 2023 - C#
A lockstep ARPG demo for LockstepEngine
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Sep 8, 2019 - C#
First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
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May 22, 2018 - C#
Custom Nav Mesh Avoidance to replace default one in Unity.
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Apr 12, 2025 - C#
This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
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Feb 14, 2019 - C++
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
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Oct 26, 2025 - Rust
UniRecast - navigation mesh toolset for Unity3D using DotRecast
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May 8, 2025 - C#
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