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#

modding-tools

Here are 724 public repositories matching this topic...

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

  • UpdatedMar 13, 2023
  • C#
WolvenKit

Community Mod editor/creator for REDengine games.

  • UpdatedDec 15, 2025
  • C#

In-game inspector and debugging tools for applications made with Unity3D game engine

  • UpdatedNov 2, 2025
  • C#

An all-in-one tool that lets you easly manage BeatSaber versions, maps, mods, and even more.

  • UpdatedDec 7, 2025
  • TypeScript

A tool designed for low-level examination and modification of Unreal Engine game assets by hand.

  • UpdatedNov 23, 2025
  • C#

FINAL FANTASY XIV modding, but actually good this time

  • UpdatedDec 17, 2025
  • C#

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

  • UpdatedOct 7, 2025
  • C#

A large collection of github repositories related to android modding.

  • UpdatedMar 2, 2023

A simple Qt based mod manager

  • UpdatedMay 3, 2025
  • C++

A tool to generate Managed->IL2CPP proxy assemblies

  • UpdatedJul 1, 2024
  • C#

Rusted PackFile Manager (RPFM) is a... reimplementation in Rust and Qt5 of PackFile Manager (PFM), one of the best modding tools for Total War Games.

  • UpdatedDec 15, 2025
  • Rust

Unreal Engine .pak file library and CLI in rust

  • UpdatedDec 10, 2025
  • Rust

A low-level .NET library for reading and writing Unreal Engine game assets.

  • UpdatedDec 9, 2025
  • C#
balatro-mod-manager

Balatro Mod Manager by Skyline

  • UpdatedDec 16, 2025
  • Rust

A set of utilities for dealing with Gust (Koei Tecmo) PC games files

  • UpdatedNov 13, 2025
  • C

Script extender for The Binding of Isaac: Repentance

  • UpdatedDec 16, 2025
  • C++

GUI application for viewing and editing resources found in games powered by Decima Engine

  • UpdatedNov 23, 2025
  • Java

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