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#

metal

Here are 1,011 public repositories matching this topic...

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

  • UpdatedDec 30, 2024
  • C++

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

  • UpdatedMar 17, 2025
  • C++
bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • UpdatedMar 15, 2025
  • C++

A modern Wine wrapper for macOS built with SwiftUI

  • UpdatedNov 10, 2024
  • Swift
wgpu

A cross-platform, safe, pure-Rust graphics API.

  • UpdatedMar 17, 2025
  • Rust

Open deep learning compiler stack for cpu, gpu and specialized accelerators

  • UpdatedMar 18, 2025
  • Python
cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

  • UpdatedMar 17, 2025
  • C++
gfx

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

  • UpdatedFeb 27, 2023
  • Rust

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

  • UpdatedMar 12, 2025
  • C++

Lightweight, high-performance HTML renderer for game and app developers.

  • UpdatedApr 22, 2024
  • CMake

scene-oriented, flexible 3D engine (C++, Python, C#, Java)

  • UpdatedMar 7, 2025
  • C++

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

  • UpdatedAug 28, 2024
  • C

📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms].

  • UpdatedMay 23, 2024
  • Swift
lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

  • UpdatedMar 9, 2025
  • GLSL

A low-level, portable graphics library for .NET.

  • UpdatedJun 13, 2024
  • C#
LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

  • UpdatedMar 16, 2025
  • C++

visionOS 30 days challenge.

  • UpdatedNov 15, 2024
  • Swift
MetalPetal

A GPU accelerated image and video processing framework built on Metal.

  • UpdatedApr 10, 2024
  • Objective-C

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

  • UpdatedJan 13, 2023
  • C++

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