mcts
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A collection of LLM papers, blogs, and projects, with a focus on OpenAI o1 🍓 and reasoning techniques.
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Mar 14, 2025
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
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Jan 1, 2025 - Jupyter Notebook
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
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Apr 24, 2024 - Python
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
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Mar 18, 2025 - Python
Personal notes about scientific and research works on "Decision-Making for Autonomous Driving"
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Dec 15, 2020
Easily train AlphaZero-like agents on any environment you want!
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Jan 11, 2024 - Python
MCTS project for Tetris
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Oct 9, 2024 - Python
A student implementation of Alpha Go Zero
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Aug 1, 2018 - Python
A General Automated Machine Learning framework to simplify the development of End-to-end AutoML toolkits in specific domains.
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Jul 19, 2024 - Python
A Deep Learning UCI-Chess Variant Engine written in C++ & Python 🦜
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Mar 12, 2025 - Jupyter Notebook
Visualization of MCTS algorithm applied to Tic-tac-toe.
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Aug 25, 2021 - JavaScript
A pytorch tutorial for DRL(Deep Reinforcement Learning)
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Apr 24, 2023 - Jupyter Notebook
An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
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Feb 28, 2025 - Python
A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each other, and investigate reliability of learned MuZero MDP models.
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Mar 28, 2021 - Jupyter Notebook
Research project: create a chess engine using Deep Reinforcement Learning
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Jun 29, 2024 - Jupyter Notebook
Reinforcement learning models in ViZDoom environment
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Mar 9, 2022 - Python
The decision-making of multiple vehicles at intersection bases on level-k game and MCTS
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Jan 24, 2025 - C++
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