level-design
Here are 209 public repositories matching this topic...
Language:All
Sort:Most stars
Realtime-CSG, CSG level editor for Unity
- Updated
Jul 21, 2025 - C#
Work in progress prototype for the Chisel Level Editor, for Unity
- Updated
Oct 5, 2024 - C#
A tool to assist in the compiling of source engine maps
- Updated
Nov 2, 2025 - C#
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
- Updated
Nov 3, 2025
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
- Updated
Dec 10, 2024 - C#
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
- Updated
Nov 3, 2025 - C#
Free procedural level generator for unity
- Updated
Jan 26, 2024 - C#
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
- Updated
Aug 31, 2025 - C#
A curated list of awesome resources and tools for game level design.
- Updated
Jul 11, 2025
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
- Updated
Oct 14, 2025 - C#
A helpful unity window to aid in world building / prefab organization
- Updated
Jan 11, 2023 - C#
Open-source Procedural Object Spawner Tool | for Unity Engine
- Updated
Jul 28, 2024 - C#
Runtime room loading for GameMaker 2024.14
- Updated
Nov 5, 2025 - Game Maker Language
Level Buddy add-on ported to Blender 3.0
- Updated
Jul 28, 2024 - Python
Chisel CSG Level Editor, for Unity
- Updated
Oct 20, 2025 - C#
Map compile tools for the Half-Life engine
- Updated
Jul 18, 2024 - C++
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
- Updated
Dec 8, 2022 - GDScript
code and data repository for "Game Level Layout from Design Specification"
- Updated
Nov 3, 2024 - C++
An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement.
- Updated
Aug 27, 2025 - GDScript
DOOM level generation using Generative Adversarial Networks
- Updated
Jul 27, 2022
Improve this page
Add a description, image, and links to thelevel-design topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with thelevel-design topic, visit your repo's landing page and select "manage topics."