hlsl
Here are 530 public repositories matching this topic...
Language:All
Sort:Most stars
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
- Updated
Jun 25, 2023 - C++
A general-purpose window upscaler for Windows 10/11.
- Updated
Dec 18, 2025 - HLSL
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
- Updated
Nov 17, 2025 - ShaderLab
Lightweight, cross-platform & full-featured shader IDE
- Updated
Sep 22, 2023 - C++
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
- Updated
Dec 18, 2025 - C++
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
- Updated
Dec 16, 2025 - GLSL
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
- Updated
Aug 16, 2025 - C#
Colorizing text editor for ImGui
- Updated
Nov 24, 2025 - C++
Live shader coding tool and Shader Showdown workhorse
- Updated
Feb 18, 2025 - C++
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
- Updated
Apr 26, 2018 - C++
Math library using HLSL syntax with multiplatform SIMD support
- Updated
Dec 11, 2025 - C++
Improve this page
Add a description, image, and links to thehlsl topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with thehlsl topic, visit your repo's landing page and select "manage topics."