graphics-3d
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NumPy, TensorFlow and PyTorch implementation of human body SMPL model and infant body SMIL model.
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Mar 21, 2022 - Python
A 3D software rasterizer... for the terminal!
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Jan 28, 2024 - Rust
Realtime 3D rendering engine
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Feb 12, 2025 - C++
ECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor
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Feb 2, 2024 - Python
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
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Sep 17, 2020 - C++
C++ Implementation of SMPL: A Skinned Multi-Person Linear Model
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Nov 18, 2022 - C++
A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numericshttps://vimaec.github.io/Math3D
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Aug 19, 2024 - C#
Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2022 paper "Breaking Bad: A Dataset for Geometric Fracture and Reassembly"
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Dec 20, 2022 - Python
A collection of common mesh subdivision algorithms
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Mar 14, 2018 - C++
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
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Mar 2, 2025 - C++
Simple ocean/sea/water simulation | C++ OpenGL 4.1
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May 16, 2020 - C++
Rendering engine written in C++ & OpenGL.
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Jan 26, 2021 - C++
DirectX 12 Offline installer for those who cannot run online installer on their system!
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May 22, 2024
miniRT is the final C project of the 42 Common Core: our very first ray-tracer. Our miniRT focused on optimising CPU-rendered graphics, to achieve a real-time renderer with movement controls and extra options
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Nov 29, 2024 - C
High performance, Direct3D 11 based 3D renderer.
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Oct 29, 2021 - C++
A personal realtime renderer project
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Apr 14, 2023 - C++
🎮Retro Craft - a mini minecraft clone without libraries with an 80's theme
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Oct 30, 2023 - Java
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