gothic2
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OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
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Apr 18, 2019 - C++
A re-implementation of file formats used by the early 2000's ZenGin
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Feb 28, 2025 - C++
An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX
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Mar 10, 2025 - C
Build automation tool designed to speed up testing and cooking Gothic & Gothic 2 NotR mods
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Jan 26, 2024 - C#
Extension framework for the video game series Gothic to allow true modular modifications
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Jan 18, 2025 - Assembly
Official releases of the PROIEL treebank of ancient Indo-European languages
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May 2, 2023
Free aiming for the video game series Gothic
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Sep 7, 2024 - D
Fan project recreating the classic Gothic I and II experience in VR.
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Mar 6, 2025 - C#
Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
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Mar 18, 2025 - C#
Minimum set for working with Union and Gothic engine
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Mar 18, 2023 - C++
Building, loading and extracting VDFS archives used by the games Gothic & Gothic 2 NotR
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Jun 3, 2019 - C#
Multiplayer modification for Gothic 2 Night of the Raven single-player video game.
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Mar 19, 2025 - C++
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