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#

gfx-rs

Here are 20 public repositories matching this topic...

veloren

[mirror ofhttps://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

  • UpdatedNov 6, 2025
  • Rust

State of the art "build your own engine" kit powered by gfx-hal

  • UpdatedNov 14, 2022
  • Rust

Gfx-hal quad example running on Windows, Linux, Mac, iOS, Android

  • UpdatedApr 10, 2020
  • Rust

See all your code rendered at once and zoom around it using Rust & GPU rendering.

  • UpdatedJul 3, 2016
  • Rust

[DEPRECATED] Memory management library of gfx_hal

  • UpdatedMay 13, 2019
  • Rust

Experimental Deno bindings to Mozilla's gfx-rs WebGPU implementation. Seehttps://github.com/denoland/deno/issues/7863

  • UpdatedNov 18, 2020
  • TypeScript

Define dependency chains and synchronize gpu resources like if it is an easy task.

  • UpdatedJan 23, 2019
  • Rust

game proto

  • UpdatedOct 23, 2016
  • Rust

Porting a tutorial series fromhttps://learnopengl.com to Rust and the gfx library

  • UpdatedAug 5, 2018
  • Rust

Conway's Game of Life in Rust + OpenGL

  • UpdatedNov 17, 2023
  • Rust

Hot-loading gfx-rs playground

  • UpdatedJul 7, 2021
  • Rust

Basic ggez project with dear imgui.

  • UpdatedSep 11, 2019
  • Rust

GPU raytracer bootstrapped with gfx-rs.

  • UpdatedDec 25, 2019
  • Rust

Demo of RTT in gfx-rs.

  • UpdatedApr 18, 2018
  • Rust

learning gfx.rs

  • UpdatedOct 9, 2018
  • Rust

Testing voxel rendering with rust and gfx-hal.

  • UpdatedSep 4, 2022
  • Rust
  • UpdatedApr 26, 2017
  • Rust

Node.js bindings for Mozilla's gfx-rs WebGPU implementation

  • UpdatedMar 6, 2020
  • CMake
  • UpdatedJun 26, 2022
  • Rust

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