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#

game-porting-toolkit

Here are 12 public repositories matching this topic...

A modern Wine wrapper for macOS built with SwiftUI

  • UpdatedMay 11, 2025
  • Swift
Game-Console-Dev-Guide

Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.

  • UpdatedJan 4, 2024
  • C++

Run the Windows version of Steam on macOS Sonoma or Sequoia with Apple's Game Porting Toolkit

  • UpdatedDec 11, 2024

a command-line game launcher for the Game Porting Toolkit

  • UpdatedJun 22, 2023
  • C#

A harbor for all your game *porting* activities (get it?)

  • UpdatedJan 11, 2024
  • Swift

Tutorials, Docs, Information about Gaming on macOS using game-porting-toolkit announce at the WWDC 2023. Play Windows game on MacOS

  • UpdatedJun 10, 2023

Record run as a Diablo on MacOS(M1, M2)

  • UpdatedJan 18, 2024
  • Shell
EngineBuilder

Mythic's implementation of Apple's game porting toolkit (GPTK). (Based heavily off of now-deprecated WhiskyBuilder)

  • UpdatedMay 16, 2024
  • Rich Text Format

(experiments) bottle builder for Harbor

  • UpdatedFeb 7, 2024
  • Ruby

A simple, lightweight SwiftUI wrapper for Wine on macOS.

  • UpdatedJul 31, 2025
  • Swift

Homebrew repository for CXPatcher and GStreamer dependency to patch CrossOver.

  • UpdatedJul 20, 2023
  • Ruby

Simulate a case-insensitive filesystem with symlinks

  • UpdatedAug 22, 2024
  • Python

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