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game-architecture

Here are 12 public repositories matching this topic...

A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.

  • UpdatedNov 4, 2025
  • C#

Game architecture for MonoGame.

  • UpdatedAug 20, 2025
  • C#

Unity OOP architecture sample w/ actor-based entities

  • UpdatedSep 23, 2023
  • C#

This code example shows how to use a timer, mouse input, keyboard input, and other elements of a simple game. The example also shows how to use the state design pattern for the three states in the game, the introduction screen, the game, and the game over screen. This complicates the code somewhat, but makes it much easier to add states to the g…

  • UpdatedOct 1, 2021
  • Java

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

  • UpdatedSep 21, 2020
  • C#

Event-Driven Architecture starter template for Unity

  • UpdatedOct 9, 2023
  • C#

A basic system to organize and manage a game Audio system.

  • UpdatedDec 4, 2024
  • C#

A modular Unity MVC-inspired framework with IOC, Dependency Injection, Scoped EventBus, and multi-scene support for clean, scalable game architecture.

  • UpdatedOct 21, 2025
  • C#

This is the demo Unity project for the "Inventory System using Scriptable Objects" Medium article

  • UpdatedJun 11, 2021
  • C#

Simple ECS architecture for Unity game objects

  • UpdatedSep 27, 2023
  • C#

🚀 Build high-performance TCP networks for Unity with SuperSocketUnity, optimized for mobile games and client applications.

  • UpdatedNov 6, 2025
  • C#

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