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#

flecs

Here are 35 public repositories matching this topic...

flecshyperion

Minecraft game engine for massive custom events

  • UpdatedOct 18, 2025
  • Rust

Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

  • UpdatedSep 2, 2025
  • C

Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)

  • UpdatedAug 16, 2024
  • C++

A Clojure framework for game dev

  • UpdatedDec 7, 2025
  • Clojure

Lua script host for flecs

  • UpdatedJun 3, 2023
  • C

ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.

  • UpdatedDec 17, 2025
  • C++

Zig build package and bindings forhttps://github.com/SanderMertens/flecs

  • UpdatedOct 16, 2025
  • C

A LuaJIT host for flecs

  • UpdatedMar 11, 2023
  • Lua

This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library

  • UpdatedJun 23, 2022
  • C

Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.

  • UpdatedApr 4, 2024
  • CMake

Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine.

  • UpdatedMay 8, 2022
  • C#

Yet another FLECS implementation for Godot as an engine module.

  • UpdatedNov 16, 2025
  • C++

Flecs Entity Component System as a Godot GDExtension

  • UpdatedOct 21, 2025
  • C++

Arkanoid clone built in C++ with Raylib and flecs

  • UpdatedDec 15, 2025
  • C++

An archetype-based ECS framework implement in Golang

  • UpdatedFeb 23, 2025
  • Go

C++ Multiplayer ECS Asteroids game

  • UpdatedMay 10, 2024
  • C++

Survivors-like game built using flecs, Raylib, C#

  • UpdatedJul 15, 2025
  • C#

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