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#

emulator-development

Here are 17 public repositories matching this topic...

A curated list of Game Boy Advance development resources

  • UpdatedJan 12, 2025

A cycle-accurate Nintendo Game Boy Advance emulator.

  • UpdatedJun 23, 2025
  • C++

Gopher2600 is an emulator for the Atari 2600 games console

  • UpdatedJul 2, 2025
  • Go

The Documentation Surrounding How to Create an Emulator for the Nintendo 64 and an Overview on How Emulators Work, Technically.https://p64.parson.dev

  • UpdatedFeb 23, 2025
  • MDX

M-Cycle Accurate GameBoy Emulator using Rust

  • UpdatedJun 27, 2023
  • Rust

Atari lynx debugger

  • UpdatedFeb 29, 2024
  • C++

An Educational and Cycle Accurate Emulator for the Nintendo 64 with full VR4300 CPU emulation, Low Level RDP, RSP & RCP Emulation with Upscaled, 4K Graphics in Widescreen

  • UpdatedMar 16, 2025
  • Rust

An attempt at creating my first emulator :)

  • UpdatedDec 25, 2024
  • C++

A simple CHIP-8 emulator in C using SDL2 for graphics and input. Run classic CHIP-8 games from the 1970s with configurable window size and colors. Great for learning low-level emulation and graphics.

  • UpdatedJan 13, 2025
  • C

(Work In Progress!) An interpreter and VM for the CHIP-8 programming language.

  • UpdatedNov 2, 2022
  • C++

An emulator for an abstract RISC instruction set and a toolchain consisting of an assembler and a linker that can compile the specified assembly language

  • UpdatedOct 8, 2022
  • C++

A fork of Genesis Plus GX as a headless POSIX service.

  • UpdatedOct 4, 2024
  • C

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