deferred-rendering
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Physically Based Shading and Deferred Rendering for the Panda3D game engine
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Aug 26, 2023 - Python
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
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Oct 19, 2025 - C++
OpenGL C++ Graphics Engine
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Nov 4, 2025 - C++
Rendergraph-based DirectX12 graphics engine
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Nov 9, 2025 - C++
3D C/C++ Game Engine - Created By Brady Jessup
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Apr 29, 2025 - C++
DirectX 11 Renderer written in C++11
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Jan 29, 2021 - C++
DirectX11 graphics engine
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Nov 25, 2024 - C++
A game engine to learn about game engine development
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Jan 26, 2022 - C#
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
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Jun 20, 2017 - C++
LudoGL is a WebGL2-only renderer
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May 12, 2025 - JavaScript
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used inhttps://github.com/iftodebogdan/ShaderEditor
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Oct 26, 2025 - C++
Game and prototypes with SharpDX and Directx 11
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Nov 5, 2024 - C#
lightweight webgl rendering tool
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Oct 16, 2021 - JavaScript
DirectX 12 Rendering Engine
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Feb 1, 2023 - C++
Deferred lights feature for the URP pipeline in the Unity Game Engine
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Jul 14, 2021 - C#
A GameEngine library for OpenGL developed for educational purposes.
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Feb 4, 2023 - C++
WebGPU demo for deferred rendering, cloth simulation, and particle effects
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Nov 1, 2025 - TypeScript
Tesseract renderer design document, originally written by Lee "eihrul" Salzman
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Feb 1, 2022
🔌A Wordpress plugin integrating my beloved "defer.js" library into your websites. Hope you guys like it.
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Aug 12, 2024 - PHP
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