deeprl
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Modularized Implementation of Deep RL Algorithms in PyTorch
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Apr 16, 2024 - Python
Attempting to replicate "A Deep Reinforcement Learning Framework for the Financial Portfolio Management Problem"https://arxiv.org/abs/1706.10059 (and an openai gym environment)
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Mar 18, 2025 - Jupyter Notebook
LauzHack Deep Learning Bootcamp
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Jul 19, 2025 - Jupyter Notebook
OpenAI LunarLander-v2 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
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Aug 11, 2021 - Python
OpenAI MountainCar-v0 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
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Aug 11, 2021 - Python
You can see a reference for Books, Articles, Courses and Educational Materials in this field. Implementation of Reinforcement Learning Algorithms and Environments. Python, OpenAI Gym, Tensorflow.
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Aug 22, 2022 - Jupyter Notebook
This project contains several Deep Reinforcement Learning method and some experiments basd on OpenAi gym.
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Jan 28, 2018 - Python
Implementation of Continuous Control RL Algorithms
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Dec 8, 2022 - Python
PPO with Hindsight Experience Replay (HER)
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May 8, 2018 - Python
Atari OpenAI Pong-v4 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
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Aug 11, 2021 - Python
My Solution to Berkeley CS285 Deep Reinforcement Learning Fall22
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Nov 20, 2022 - Jupyter Notebook
이 저장소는 강화학습의 학습 방법 중 하나인 정책 경사(policy gradient)에 대한 방법론을 정리합니다.
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Jun 12, 2019 - Python
OpenAI CartPole-v0 DeepRL-based solutions (DQN, DuelingDQN, D3QN)
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Aug 11, 2021 - Python
This repository contains the implementation of a wide variety of Reinforcement Learning Projects in different applications of Bandit Algorithms, MDPs, Distributed RL and Deep RL. These projects include university projects and projects implemented due to interest in Reinforcement Learning.
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Feb 18, 2023 - Jupyter Notebook
My own implementation of deep reinforcement learning algorithms.
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Mar 25, 2023 - Python
DeepRL para Forex Trading
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Apr 8, 2019 - MQL5
This is a Deep Reinforcement Learning solution for the Lunar Lander problem in OpenAI Gym using dueling network architecture and the double DQN algorithm.
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Feb 10, 2024 - Jupyter Notebook
This project is an experiment that applies in real-time the style of famous paintings to popular fighting retro games, which are provided as Reinforcement Learning environments by DIAMBRA. It is based on the paper "Perceptual Losses for Real-Time Style Transfer and Super-Resolution".
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Apr 23, 2023 - Python
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