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#

cook-torrance

Here are 11 public repositories matching this topic...

Webgl Ocean based on Tessendorf paper. Implementation of Phillips spectrum and its inverse FFT

  • UpdatedFeb 9, 2023
  • JavaScript
graphics-by-opengl

GLSL implementation of the Cook-Torrance shader model

  • UpdatedMar 2, 2024
  • C++

Small Physically Based Renderer using OpenGL

  • UpdatedAug 10, 2020
  • Go
Basic-Lighting-Models-in-HLSL

This repository includes the implementation of basic lighting models used throughout the history of CGI. The project is made in Unity and written in HLSL.

  • UpdatedFeb 25, 2025
  • ShaderLab

Physically based renderer

  • UpdatedNov 2, 2022
  • TypeScript

Simple C++ ray tracing framework and demos

  • UpdatedDec 17, 2018
  • C

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