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#

behaviour-tree

Here are 48 public repositories matching this topic...

A collection of tools for AI Behaviour in the Godot 4 Game Engine!

  • UpdatedSep 18, 2025
  • GDScript

An advanced behaviour tree solution for the Unity game engine

  • UpdatedSep 15, 2023
  • C#

Simple event driven Behaviour tree for Unity projects

  • UpdatedSep 25, 2024
  • C#

A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity

  • UpdatedFeb 5, 2022
  • C#

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

  • UpdatedNov 16, 2019
  • C++

A lockstep ARPG demo for LockstepEngine

  • UpdatedSep 8, 2019
  • C#

Behaviour tree editor for Unity3D

  • UpdatedMar 14, 2020
  • C#

A tool to build and execute behaviour trees in JavaScript and TypeScript

  • UpdatedJul 24, 2025
  • TypeScript

Typescript/Javascript behavior tree library with a fluent API

  • UpdatedSep 24, 2020
  • TypeScript
go-behaviortree

Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.

  • UpdatedJun 24, 2024
  • Go

Memory-compact BehaviorTree (use c# unsafe pointer && struct)

  • UpdatedJan 8, 2023
  • C#

Toy example for running a simple behavior tree with ROS2

  • UpdatedJun 1, 2023
  • C++

C# Unity AI Behaviour Tree library for

  • UpdatedMar 23, 2019
  • C#
typedtree-editor

Web editor for typed tree structures. (like decision / behaviour trees)

  • UpdatedJul 19, 2023
  • TypeScript

A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.

  • UpdatedSep 22, 2025
  • C#

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