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#

antialiasing

Here are 54 public repositories matching this topic...

pip install antialiased-cnns to improve stability and accuracy

  • UpdatedApr 8, 2024
  • Python
realism-effects

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

  • UpdatedFeb 4, 2024
  • Roff

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

  • UpdatedJan 10, 2018
  • Java

A highly customizable implementation of Subpixel Morphological Antialiasing for Unity

  • UpdatedFeb 14, 2019
  • C#

Drop-in replacement for Graphics but with anti-aliasing

  • UpdatedDec 20, 2024
  • TypeScript

Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)

  • UpdatedJun 26, 2024
  • GDScript

Rasterx is an SVG 2.0 path compliant rasterizer that can use either scany, the golang vector or a derivative of the freetype anti-aliaser.

  • UpdatedJul 30, 2022
  • Go

Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)

  • UpdatedJan 3, 2023
  • C++

SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

  • UpdatedApr 8, 2021
  • JavaScript

Subpixel Morphological AntiAliasing OpenGL/Vulkan demo

  • UpdatedJul 2, 2024
  • C++

Developing raytracing render from scratch.

  • UpdatedNov 22, 2015
  • C

This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)

  • UpdatedMar 1, 2025
  • C

Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.

  • UpdatedMar 10, 2025
  • C

Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.

  • UpdatedMar 18, 2025
  • C
Clean-Shapes

Antialiased primitives library for GameMaker Studio 2023.1

  • UpdatedOct 20, 2024
  • Game Maker Language

A Godot compositor effect to implement SMAA

  • UpdatedDec 8, 2024
  • GDScript

Antialiasing via conservative rasterisation and analytical area computation

  • UpdatedOct 1, 2023
  • TypeScript

Python implementation of " Antiderivative Antialiasing for Arbitrary Waveform Generation" IEEE research paper

  • UpdatedJan 19, 2024
  • Python

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