- Notifications
You must be signed in to change notification settings - Fork1
Collection of tools and methods for managing and converting Wave Sound files to Bit Rate Reduction (BRR) for the SNES audio chip.
License
spannerisms/BRRSuite
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
This is a C# library for converting modern, uncompressed audio files to the bit-rate reduction format (BRR) used by the Super Nintendo Entertainment System. For a user-friendly GUI employing this library, see myBRR Suite GUI repository.
Documentation is provided at/docs/. XML documentation is included with the nuget.
BRR Suite is licensed under the MIT license.
Borrowed segments of code include an acknowledgement in preceding comments. Please copy these attributions when reborrowing such code.
- kan/spannerisms - me, the library author
- Bregalad - original BRRtools developer
- Kode54 - BRRtools encoding algorithms
- Optiric - BRRtools C version:BRRtools
- nyanpasu64 - BRRtools C version
- total -original C# encoder
- _aitchFactor - whose concerns of, ideas for, and contributions to BRRtools gave me ideas and code to help future proof the implementation of this library
- Drexxx - who found some better filtering that was relayed to me through _aitchFactor
About
Collection of tools and methods for managing and converting Wave Sound files to Bit Rate Reduction (BRR) for the SNES audio chip.