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@smcameron
smcameron
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smcameron smcameron

@CapnSpaceNerd@fosstodon.orgThe few characters allotted to this bio are insufficient to describe my unbelievably stupendous accomplishments. :)
  • Richmond, Virginia

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@txrxlabs

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Popular repositoriesLoading

  1. space-nerds-in-spacespace-nerds-in-spacePublic

    Multi-player spaceship bridge simulator game. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

    C 761 79

  2. open-simplex-noise-in-copen-simplex-noise-in-cPublic

    Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.

    C 147 21

  3. gaseous-giganticusgaseous-giganticusPublic

    This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

    C 123 7

  4. wordwarviwordwarviPublic

    Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/

    C 108 16

  5. opencscadopencscadPublic

    Little C library to do OpenSCAD metaprogramming. Note, this was written a long time ago when OpenSCAD was less capable than it is now. Many things can be done directly in OpenSCAD now.

    C 36 4

  6. curly-vortexcurly-vortexPublic

    Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/ga…

    Processing 34 2


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