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An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.

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scripthookvdotnet/scripthookvdotnet

 
 

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This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.

The issues page should be primarily used for bug reports and focused enhancement ideas. Questions related to GTA V scripting in general are better off inDiscussions page or forums dedicated to this purpose, likegta5-mods.com.

Requirements

Downloads

The stable builds can be downloaded from theReleases page.You need to use the ASI file and the DLL files for APIs in an archive of the same version as internal structure can be changed without notices.

For newer builds, check out theNightly Builds. You don't have to sign in to GitHub to download nightly releases.

For script developers, please note that new APIs included in new nightly builds but not included in any stable versions are subject to change without notice, so it is not advisable to use any of them for public/production builds of your scripts.

Installation

  • Extract all the files except for .txt and .xml files from the zip file into your game folder.
    • The XML files are provided solely as API documentations for script developers. The .pdb files are not mandatory to run ScriptHookVDotNet as they are provided for easier diagnosing.

Contributing

You'll need Visual Studio 2019 or higher to open the project file and theScript Hook V SDK extracted into/sdk.

Any contributions to the project are welcomed, it's recommended to use GitHubpull requests.

License

ScriptHookVDotNet is primarily distributed under the terms of the zlib license.SeeLICENSE andCOPYRIGHT for details.

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An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.

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