Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up

iOS framework for the Quiet Modem (data over sound)

License

NotificationsYou must be signed in to change notification settings

quiet/QuietModemKit

Repository files navigation

This is the iOS framework forhttps://github.com/quiet/quiet

With this library, you can send data through sound.

Live demo:https://quiet.github.io/quiet-js/

Other platforms:

Why sound? Isn't that outdated?

If you are old enough, you may remember using dial-up modems to connect to the internet. In a sense, this package brings that back. While it's true that this is somewhat of a retro approach, consider the advantages of using sound.

  • Highly cross-platform. Any device with speakers and a microphone and sufficient computational power can use this medium to communicate.

  • No pairing. Unlike Bluetooth, sound can be used instantly without the need to pair devices. This reduces the friction and improves the user experience.

  • Embeddable content. Similar to a QR code, short packets of data can be encoded into streaming or recorded audio and can then be later decoded by this package.

What does it sound like?

The answer to this depends on which operating mode you choose. Quiet provides audible and near-ultrasonic modes. Audible modes sound something like a puff of air. The near-ultrasonic modes run at 17+kHz and are virtually inaudible to adults. Either mode can operate at relatively low volumes as long as there isn't too much background noise.

How fast does it go?

Quiet's provided audible mode transfers at approximately 7kbps. In cases where two devices are connected over a cable (via 3.5mm jack) it can run in cable mode, which transfers at approximately 64kbps.

Building

CMake is required to build QuietModemKit. If you aren't sure if you have CMake installed, runbrew install cmake.

It is recommended that you use Carthage to build QuietModemKit. Simply runbrew install cmake and then addgithub "Quiet/QuietModemKit" to your Cartfile and runcarthage update.

Example

Transmitter:

#import<QuietModemKit/QuietModemKit.h>intmain(int argc,char * argv[]) {    QMTransmitterConfig *txConf = [[QMTransmitterConfigalloc]initWithKey:@"ultrasonic-experimental"];    QMFrameTransmitter *tx = [[QMFrameTransmitteralloc]initWithConfig:txConf];NSString *frame_str =@"Hello, World!";NSData *frame = [frame_strdataUsingEncoding:NSUTF8StringEncoding];    [txsend:frame];CFRunLoopRun();    [txclose];return0;}

Receiver:

#import<QuietModemKit/QuietModemKit.h>static QMFrameReceiver *rx;void (^recv_callback)(NSData*) = ^(NSData *frame){printf("%s\n", [framebytes]);};void (^request_callback)(BOOL) = ^(BOOL granted){    QMReceiverConfig *rxConf = [[QMReceiverConfigalloc]initWithKey:@"ultrasonic-experimental"];    rx = [[QMFrameReceiveralloc]initWithConfig:rxConf];    [rxsetReceiveCallback:recv_callback];};intmain(int argc,char * argv[]) {    [[AVAudioSessionsharedInstance]requestRecordPermission:request_callback];CFRunLoopRun();if (rx !=nil) {        [rxclose];    }return0;}

Note that we ask for the Record permission. This is required to use the receiver.

Profiles

The modem can be used audibly or via ultrasonic sound.QMTransmitterConfig andQMReceiverConfig are used to select modem configuration. For a full list of valid keys, refer to the top-level keys ofquiet-profiles.json.

License

3-Claused BSD, plus third-party licenses (mix of MIT and BSD, see licenses/)


[8]ページ先頭

©2009-2025 Movatter.jp