Change the repository type filter
All
Repositories list
44 repositories
- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
- Godot-specific JSON converters for Chickensoft.Serialization.
GodotGameTemplate
PublicGodotGame
PublicC# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!AutoInject
PublicReflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.LogicBlocks
PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.UMLGenerator
PublicA tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visualizing complex class hierarchies, and relationships through automated diagram creation.GodotNodeInterfaces
PublicSaveFileBuilder
PublicCompose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.GoDotTest
PublicCollections
PublicLightweight collections, utilities, and general interface types to help make maintainable code.PalettePainter
Publicsetup-godot
PublicIntrospection
PublicCreate mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.renovate
PublicSteamworks.NET
PublicGoDotLog
Public archive