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Patch Programmatically Client 11+ with OTServ RSA and Custom WebService URL
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opentibiabr/client-editor
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Edit or make aconfig.toml
with all the URLs you want to change, there's an example one inconfig.toml.dist
.
# Windows.\client-editor.exe edit -t<tibia.exe location> -c config.toml# Unix./client-editor edit -t<tibia.exe location> -c config.toml
For a local client usingSlenderAAC you can uselocal.toml
as a base.
# Windows.\client-editor.exe edit -t<tibia.exe location> -c local.toml# Unix./client-editor edit -t<tibia.exe location> -c local.toml
Repack an existing tibia client foruse with slender-launcher. Repack requires aclient.<platform>.json
andassets.<platform>.json
for each of the platforms you want to repack. Check outhttps://github.com/luan/tibia-client for an example.
# Windows.\client-editor.exe repack -s C:\Games\Tibia-windows -d C:\Users\YourName\src\tibia-client -p windows.\client-editor.exe repack -s C:\Games\Tibia-mac -d C:\Users\YourName\src\tibia-client -p mac.\client-editor.exe repack -s C:\Games\Tibia-linux -d C:\Users\YourName\src\tibia-client -p linux# Unix./client-editor repack -s~/Games/Tibia-windows -d~/src/tibia-client -p windows./client-editor repack -s~/Games/Tibia-mac -d~/src/tibia-client -p mac./client-editor repack -s~/Games/Tibia-linux -d~/src/tibia-client -p linux
Sometimes all you want is make that one item house-wrappable. Or add use-with to something. But you don't want to have to load up asset editor since it's heavy and has a lot more features. You can use client-editor to edit appearances.dat directly.
# Windows.\client-editor.exe appearances -a appearances.dat -c config.toml# Unix./client-editor appearances -a appearances.dat -c config.toml
It'll write a appearances.out.dat file with the changes. You can then copy that over to your client and to the canarydata/items/
folder to have your changes applied.
https://github.com/opentibiabr/client-editor/releases
Requirements: golang 1.8+
$ make build
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Patch Programmatically Client 11+ with OTServ RSA and Custom WebService URL