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Commit28bf4fb

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committed
add another track to test modes; separate credits from config
1 parent441e59c commit28bf4fb

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8 files changed

+27
-341
lines changed

8 files changed

+27
-341
lines changed

‎Cargo.lock‎

Lines changed: 11 additions & 334 deletions
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‎Cargo.toml‎

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@@ -1,3 +1,4 @@
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# GAME BINARY
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[package]
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name ="bevy_new_third_person"
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edition.workspace =true
@@ -15,14 +16,13 @@ asset_loading = { path = "crates/asset_loading" }
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models = {path ="crates/models" }
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screens = {path ="crates/screens" }
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ui = {path ="crates/ui" }
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bevy_simple_subsecond_system.workspace =true
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bevy.workspace =true
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image.workspace =true
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winit.workspace =true
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# WORKSPACE CONFIGURATION
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[workspace.package]
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edition ="2024"
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version ="0.1.4"
@@ -52,7 +52,6 @@ dev_native = [
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"bevy/embedded_watcher",# Enable embedded asset hot reloading for native dev builds.
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"bevy/file_watcher",# Enable asset hot reloading for native dev builds.
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"asset_loading/dev_native",# hot reload asset if they change
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# "game/dev_native" # dev tools like UI debug, screen transition logging and entity inspector
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]
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enhanced = [
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"bevy/meshlet",# new nanite-like rendering system
@@ -107,9 +106,6 @@ features = [
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bevy_fix_gltf_coordinate_system ="0.1"
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bevy_fix_cursor_unlock_web ="0.1"
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# hot reloading stuff
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bevy_simple_subsecond_system ="0.2.0"
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# plugins
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avian3d = {version ="0.3",features = ["3d","parallel","collider-from-mesh"] }# physics
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‎assets/credits.ron‎

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(
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assets: [
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("Bevy Logo","All rights reserved by the Bevy Foundation, permission granted for splash screen use when unmodified" ),
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("Background Music","smnbl-time-for-fun\ngifted to rust community, CC0" ),
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("Button hover/press sounds, step sounds","smnbl records\ngifted to rust community, CC0" ),
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("Scene assets","olekspickle\ngifted to rust community, CC0" ),
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("Textures","https://www.texturecan.com/details/290, https://www.texturecan.com/details/283, CC0" ),
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("icons","khusmeen, CC4" ),
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],
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devs: [
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("olekspickle","compiled different bevy crates to have a consistent template covering stuff average third person RPG game need"),
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]
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)

‎assets/models/caged_matter.glb‎

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‎assets/models/scene.blend‎

-43.5 KB
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‎assets/models/scene.glb‎

-1.61 MB
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‎assets/settings.ron‎

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(
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sound: (
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general:1.0,
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music:0.000000014901161,
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music:0.6,
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sfx:0.5,
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),
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fov:45.0,

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