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@mikedotcpp
mikedotcpp
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Michael Edwards mikedotcpp

  • Zenimax Online Studios
  • Hunt Valley, MD

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  1. GBRaycasterGBRaycasterPublic

    An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.

    C++ 10 1

  2. CocosWolf3DCocosWolf3DPublic

    A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.

    C++ 14 2

  3. TheForgottenTombTheForgottenTombPublic

    A demo of the GridBasedRaycaster project that uses realtime lighting and particle effects.

    C++ 6 1


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