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RPG game

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liderako/hack_and_slash

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We spent 4 days and 70 hours on it

Features Unity that I studied and use

  • 3D Animations
  • Terrain
  • Level-up system
  • Skills tree
  • Enemy AI logic
  • Particle system
  • Hack and slash Control
  • level-design, do you see menu? It's nice and simple)
  • and much more

My friend make

  • Weapon system
  • Inventory

Menu

IMG

Boss

IMG


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