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A Figma like Editor to Design Custom Finite State Machines

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karthik-saiharsh/fsm-engine

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A web-based tool for creating, and visualizing, Finite State Machines (FSMs). Built with React, TypeScript, Tailwind CSS, Jotai, and React Konva for an interactive canvas experience.

FSM Engine Demo

Features

  • Interactive Canvas Editor
    • Zoom and Pan across an infinite canvas
    • Smooth drag to reposition states
  • Multiple Modes
    • Create: Click on the canvas to add new states
    • Select: Drag states to move them
    • Connect: Click two states to create a directed transition (supports self-loops)
    • Delete: Remove states with a single click
    • Grab: Move the Nodes
  • State Types
    • initial, intermediate, final
  • Dynamic Transitions
    • Arrows automatically adjust their position and curve as you move states
  • Welcome/Tutorial Overlay
    • First-run walkthrough with short clips

Try it at

https://fsm-engine.vercel.app

Tech Stack

  • Frontend: React + TypeScript
  • State Management: Jotai
  • Canvas: React Konva
  • Styling: Tailwind CSS
  • Tooling: Vite
  • Icons: lucide-react

Contributing

Contributions are welcome!

  • Open issues for bugs or feature requests
  • Submit pull requests for fixes or enhancements
  • Discuss larger changes in an issue first

Roadmap

  • Undo/Redo
  • Export Project to JSON
  • Import Project from JSON
  • Generate the transition table for a given NFA/DFA
  • NFA → DFA conversion
  • DFA minimization
  • Validation and error hints (unreachable states, parse a regex)
  • Keyboard shortcuts and accessibility improvements

Releases

No releases published

Packages

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