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JasperBoller wants to merge1 commit intojamesqquick:master
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47 changes: 47 additions & 0 deletionsQuiz App Master/app.css
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Open in desktop
Original file line numberDiff line numberDiff line change
Expand Up@@ -125,3 +125,50 @@ input {
input::placeholder {
color: #aaa;
}
.end-container {
text-align: center;
padding: 2rem;
max-width: 600px;
margin: 0 auto;
}

.score-container {
background: #f8f9fa;
border-radius: 10px;
padding: 2rem;
margin: 2rem 0;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}

.score-text {
font-size: 1.5rem;
font-weight: bold;
margin-bottom: 1rem;
}

.correct-answers, .percentage {
font-size: 1.2rem;
margin: 0.5rem 0;
}

#feedbackMessage {
font-size: 1.3rem;
margin-top: 1.5rem;
color: #2c3e50;
font-weight: bold;
}

button {
background: #3498db;
color: white;
border: none;
padding: 0.8rem 1.5rem;
font-size: 1.1rem;
border-radius: 5px;
cursor: pointer;
transition: background 0.3s;
}

button:hover {
background: #2980b9;
}
21 changes: 19 additions & 2 deletionsQuiz App Master/game.css
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Original file line numberDiff line numberDiff line change
Expand Up@@ -59,9 +59,10 @@
#progressBarFull {
height: 3.4rem;
background-color: #56a5eb;
width: 0%;
#timer {
font-size: 3.5rem;
color: #56a5eb;
}

/* LOADER */
#loader {
border: 1.6rem solid white;
Expand All@@ -79,4 +80,20 @@
100% {
transform: rotate(360deg);
}
#category-selection {
text-align: center;
}
#category-select {
width: 30rem;
margin-bottom: 2rem;
padding: 1.5rem;
font-size: 1.8rem;
border: 0.1rem solid #56a5eb;
background-color: white;
cursor: pointer;
}
#category-select:hover {
box-shadow: 0 0.4rem 1.4rem 0 rgba(86, 185, 235, 0.5);
transform: translateY(-0.1rem);
transition: transform 150ms;
}
15 changes: 14 additions & 1 deletionQuiz App Master/game.html
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Original file line numberDiff line numberDiff line change
Expand Up@@ -10,7 +10,17 @@
</head>
<body>
<div class="container">
<div id="loader"></div>
<div id="category-selection" class="flex-center flex-column">
<h2>Select Category</h2>
<select id="category-select" class="btn">
<option value="9">General Knowledge</option>
<option value="17">Science & Nature</option>
<option value="21">Sports</option>
<option value="23">History</option>
<option value="24">Politics</option>
</select>
<button id="start-game" class="btn">Start Quiz</button>
</div>
<div id="game" class="justify-center flex-column hidden">
<div id="hud">
<div id="hud-item">
Expand All@@ -29,6 +39,9 @@ <h1 class="hud-main-text" id="score">
0
</h1>
</div>
<div id="hud-item">
<p class="hud-prefix">Time</p>
<h1 class="hud-main-text" id="timer">15</h1>
</div>
<h2 id="question"></h2>
<div class="choice-container">
Expand Down
80 changes: 60 additions & 20 deletionsQuiz App Master/game.js
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Original file line numberDiff line numberDiff line change
Expand Up@@ -5,17 +5,19 @@ const scoreText = document.getElementById('score');
const progressBarFull = document.getElementById('progressBarFull');
const loader = document.getElementById('loader');
const game = document.getElementById('game');
const categorySelect = document.getElementById('category-select');
const startGameBtn = document.getElementById('start-game');
const categorySelection = document.getElementById('category-selection');
let currentQuestion = {};
let acceptingAnswers = false;
let score = 0;
let questionCounter = 0;
let availableQuesions = [];

let questions = [];

fetch(
'https://opentdb.com/api.php?amount=10&category=9&difficulty=easy&type=multiple'
)
const TIMER_SECONDS = 15;
let timeLeft = null;
let timer = null;
.then((res) => {
return res.json();
})
Expand All@@ -24,19 +26,16 @@ fetch(
const formattedQuestion = {
question: loadedQuestion.question,
};

const answerChoices = [...loadedQuestion.incorrect_answers];
formattedQuestion.answer = Math.floor(Math.random() * 4) + 1;
answerChoices.splice(
formattedQuestion.answer - 1,
0,
loadedQuestion.correct_answer
);

answerChoices.forEach((choice, index) => {
formattedQuestion['choice' + (index + 1)] = choice;
});

return formattedQuestion;
});

Expand All@@ -47,53 +46,94 @@ fetch(
});

//CONSTANTS
const CORRECT_BONUS = 10;
const MAX_QUESTIONS = 3;

startGame = () => {
questionCounter = 0;
score = 0;
availableQuesions = [...questions];
getNewQuestion();
categorySelection.classList.add('hidden');
game.classList.remove('hidden');
loader.classList.add('hidden');
};
// Add event listener for category selection
startGameBtn.addEventListener('click', () => {
const selectedCategory = categorySelect.value;
loader.classList.remove('hidden');
categorySelection.classList.add('hidden');

fetchQuestions(selectedCategory)
.then((res) => res.json())
.then((loadedQuestions) => {
questions = loadedQuestions.results.map((loadedQuestion) => {
const formattedQuestion = {
question: loadedQuestion.question,
};
const answerChoices = [...loadedQuestion.incorrect_answers];
formattedQuestion.answer = Math.floor(Math.random() * 4) + 1;
answerChoices.splice(
formattedQuestion.answer - 1,
0,
loadedQuestion.correct_answer
);
answerChoices.forEach((choice, index) => {
formattedQuestion['choice' + (index + 1)] = choice;
});
return formattedQuestion;
});
startGame();
})
.catch((err) => {
console.error(err);
});
});
loader.classList.add('hidden');


getNewQuestion = () => {
if (availableQuesions.length === 0 || questionCounter >= MAX_QUESTIONS) {
localStorage.setItem('mostRecentScore', score);
//go to the end page
return window.location.assign('/end.html');
}
// Clear existing timer if any
if (timer) {
clearInterval(timer);
}
questionCounter++;
progressText.innerText = `Question ${questionCounter}/${MAX_QUESTIONS}`;
//Update the progress bar
progressBarFull.style.width = `${(questionCounter / MAX_QUESTIONS) * 100}%`;

const questionIndex = Math.floor(Math.random() * availableQuesions.length);
currentQuestion = availableQuesions[questionIndex];
question.innerHTML = currentQuestion.question;

choices.forEach((choice) => {
choices.forEach(choice => {
const number = choice.dataset['number'];
choice.innerHTML = currentQuestion['choice' + number];
});

availableQuesions.splice(questionIndex, 1);
acceptingAnswers = true;
// Start timer
timeLeft = TIMER_SECONDS;
document.getElementById('timer').textContent = timeLeft;
timer = setInterval(() => {
timeLeft--;
document.getElementById('timer').textContent = timeLeft;
if (timeLeft <= 0) {
clearInterval(timer);
getNewQuestion(); // Move to next question when time runs out
}
}, 1000);
};

choices.forEach((choice) => {
choices.forEach((choice) => {
choice.addEventListener('click', (e) => {
if (!acceptingAnswers) return;
// Clear the timer
clearInterval(timer);

acceptingAnswers = false;
const selectedChoice = e.target;
const selectedAnswer = selectedChoice.dataset['number'];

const classToApply =
selectedAnswer == currentQuestion.answer ? 'correct' : 'incorrect';

if (classToApply === 'correct') {
incrementScore(CORRECT_BONUS);
}
Expand Down

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