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Lag free asynchronous world editor for PMMP with plenty of options
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inxomnyaa/MagicWE
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Lag free asynchronous world editor forPMMP
Try the new MagicWE, now way more powerful, with more support, more commands, new tools and more!
Rainbow sprinkles!
Jokes aside, here is a list of pros:
- Simple usage
- Translations
- Good performance and great speeds
- Progress bars like on Windows 98!
- Sessions
- Clipboards
- Optimized item / block parsing - you can place any block, by id, name, and item!
- Alot more commands
- Command auto-completion
- Command flags (i.e. -p for relative copying/pasting, -h for hollow objects)
- UI for brush setup and configuration
- Fancy icon and optional startup ASCII art
- Direct bug reporting to GitHub
Command | Alias | Description | Usage |
---|---|---|---|
//pos1 | //1 | Select first position | //pos1 |
//pos2 | //2 | Select second position | //pos2 |
//set | //fill | Fill an area with the specified blocks | //set <blocks:string> [flags:text] |
//replace | Replace blocks in an area with other blocks | //replace <findblocks:string> <replaceblocks:string> [flags:text] | |
//copy | Copy an area into a clipboard | //copy [flags:text] | |
//paste | Paste your clipboard | //paste [flags:text] | |
//wand | Gives you the selection wand | //wand | |
//togglewand | Toggle the wand tool on/off | //togglewand | |
//undo | Rolls back the last action | //undo | |
//redo | Applies the last undo action again | //redo | |
//debug | Gives you the debug stick, which gives information about the clicked block | //debug | |
//toggledebug | Toggle the debug stick on/off | //toggledebug | |
//cylinder | //cyl | Create a cylinder | //cylinder <blocks:string> <diameter:int> [height:int] [flags:text] |
//count | //analyze | Count blocks in selection | //count [blocks:string] [flags:text] |
//help | //?,//mwe,//wehelp | MagicWE help command | //help [command:string] |
//version | //ver | MagicWE version | //version |
//info | Information about MagicWE | //info | |
//report | //bug,//github | Report a bug to GitHub | //report [title:text] |
//donate | //support,//paypal | Donate to support development of MagicWE! | //donate |
//brush | Opens the brush tool menu | //brush | |
//flood | Opens the flood tool menu | //flood |
- Saved sessions (saved brushes and clipboards)
- More commands, a glimpse at the plugin.yml should give you a good look what is coming up
- Command based flags, since they are currently in a global state
- Schematic and structure block data support
- Clipboard naming, exporting and switching
- ScoreboardAPI integration
- Better and more brushes. For now i suggest usingBlockSniper for brushes!
- MyPlot integration
You have an urgent issue, your server is crashing or players mess with the world and start griefing?
Consider using //report to create a pre-filled GitHub issue!
Feel free to open issues, feature requests and criticism are welcome!
If you have an urgent issue, tag me on Twitter for faster response time:@xenialdan
- "MagicWE2 has a new fresh coating over the plugin, with rainbow colored sprinkle topping!" ~ XenialDan, 2017
License: GNU GENERAL PUBLIC LICENSE
Readme last updated: 4th August 2019
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Lag free asynchronous world editor for PMMP with plenty of options
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