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This repository was archived by the owner on Oct 31, 2023. It is now read-only.
/tavaPublic archive

Code for the paper "TAVA Template-free Animatable Volumetric Actors".

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facebookresearch/tava

Ruilong Li ·Julian Tanke ·Minh Vo ·Michael Zollhoefer
Jürgen Gall ·Angjoo Kanazawa ·Christoph Lassner

ECCV 2022


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Given multiple sparse video views as well as 3D poses as inputs, TAVA creates a virtual actor consists of implicit shape, apperance, skinning weights in the canonical space, which is ready to be animated and rendered even with out-of-distribution poses. Dense correspondences across views and poses can also be established, which enables content editing during rendering. Without requiring body template, TAVA can be directly used for creatures beyond human as along as the skeleton can be defined.


Installation

conda create -n tava python=3.9conda activate tavaconda install pytorch cudatoolkit=11.3 -c pytorchpython setup.py develop

Running the code

Toolbox

  • tools/eval_corr.ipynb: Evaluate the pixel-to-pixel correspondences using ground-truth mesh on Animal Data.

License

BSD 3-clause (see LICENSE.txt).

Misc

Citation

@inproceedings{li2022tava,title={TAVA: Template-free animatable volumetric actors},author={Li, Ruilong and Tanke, Julian and Vo, Minh and Zollhofer, Michael and Gall, Jurgen and Kanazawa, Angjoo and Lassner, Christoph},journal={European Conference on Computer Vision (ECCV)},year={2022}}

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Code for the paper "TAVA Template-free Animatable Volumetric Actors".

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