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Tools for using pixi.js in Expo
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expo/expo-pixi
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Tools to usePixi.js in Expo!
To get started:yarn add expo-pixi
in your Expo project and import it withimport ExpoPixi from 'expo-pixi';
.
To use Pixi.js with Expo & React Native you will want to import a modified version of Pixi.js like so:
// ✅import{PIXI}from'expo-pixi';// ❌import*asPIXIfrom'pixi.js';
Now you can create a new Application the way you would on the web, but be sure to pass in aWebGLRenderingContext
.
// ✅constapp=newPIXI.Application({ context});// ❌constapp=ExpoPIXI.application({ context});
Finally, because of the way React Native currently works you must load in assets asynchronously.
/* * Accepts: * - Expo.Asset: import { Asset } from 'expo-asset'; Asset.fromModule( ... ); * - URL (with file extension): 'http://i.imgur.com/uwrbErh.png' * - Static Resource: require('./icon.png') */// ✅constsprite=awaitPIXI.Sprite.fromExpoAsync('http://i.imgur.com/uwrbErh.png');// ORconsttexture=awaitPIXI.Texture.fromExpoAsync('http://i.imgur.com/uwrbErh.png');// ❌constsprite=awaitExpoPIXI.spriteAsync('http://i.imgur.com/uwrbErh.png');// ORconsttexture=awaitExpoPIXI.textureAsync('http://i.imgur.com/uwrbErh.png');
Using web syntax will return aPromise
, and throw a warning. It's bad practice, but if the asset is loaded already, this will work without throwing a warning.
constsprite=awaitPIXI.Sprite.from(require('./icon.png'));// > console.warning(PIXI.Sprite.from(asset: ${typeof asset}) is not supported. Returning a Promise!);// ORconsttexture=awaitPIXI.Texture.from(require('./icon.png'));// > console.warning(PIXI.Texture.from(asset: ${typeof asset}) is not supported. Returning a Promise!);
Deprecated: Use
new PIXI.Application({ context });
A helper function to create aPIXI.Application
from a WebGL context.EXGL knows to end a frame when the function:endFrameEXP
is called on the GL context.
context
is the only required prop.
Learn more about PIXI.Application props
Deprecated: Use
PIXI.Texture.fromExpoAsync(resource);
Deprecated: Use
PIXI.Sprite.fromExpoAsync(resource);
a helper function to resolve the asset passed in.textureAsync
accepts:
- localUri: string | ex: "file://some/path/image.png"
- static resource: number | ex: require('./image.png')
- remote url: string | ex: "https://www.something.com/image.png"
- asset-library: string (iOS
CameraRoll
) | ex: "asset-library://some/path/image.png" - Expo Asset: Expo.Asset | learn more:https://docs.expo.io/versions/latest/guides/assets.html
You cannot send in relative string paths as Metro Bundler looks for static resources.
Deprecated: Use
PIXI.Sprite.from(resource);
Deprecated: Use
PIXI.Texture.from(resource);
Pixi.js does a type check so we wrap our asset in aHTMLImageElement
shim.
A component used for drawing smooth signatures and sketches.
See the sketch example on how to save the images!
Notice: the edges and ends are not rounded as this is not supported in PIXI yet:Issue
Property | Type | Default | Description |
---|---|---|---|
strokeColor | number | 0x000000 | Color of the lines |
strokeWidth | number | 10 | Weight of the lines |
strokeAlpha | number | 1 | Opacity of the lines |
onChange | () => PIXI.Renderer | null | Invoked whenever a user is done drawing a line |
onReady | () => WebGLRenderingContext | null | Invoked when the GL context is ready to be used |
A Image component that uses PIXI.Filter
Property | Type | Default | Description |
---|---|---|---|
resizeMode | string | null | Currently only supportscover , andcontain |
filters | Array<PIXI.Filter> | null | Array of filters to apply to the image |
source | number, string, Expo.Asset | null | Source can be a static resource, image url (not{uri} ), or anExpo.Asset |
importReactfrom'react';importExpofrom'expo';import{PIXI}from'expo-pixi';exportdefault()=>(<Expo.GLViewstyle={{flex:1}}onContextCreate={asynccontext=>{constapp=newPIXI.Application({ context});constsprite=awaitPIXI.Sprite.fromExpoAsync('http://i.imgur.com/uwrbErh.png',);app.stage.addChild(sprite);}}/>);