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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

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dwarfhq/dwarf-unity-scriptableObject-architecture

 
 

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openupm

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Based on Ryan Hipple's 2017 Unite talkhttps://www.youtube.com/watch?v=raQ3iHhE_Kk

Now on theAsset Store!

Reading theQuick Start Page is recommended!

Features

  • Automatic Script Generation
  • Variables - All C# primitives
  • Clamped Variables
  • Variable References
  • Typed Events
  • Runtime Sets
  • Custom Icons

Visual debugging of events

Full stacktrace and editor invocation for events

Custom icons

Easy and automatic script generation

Installation

For a more detailed explanation, please read theQuick Start Page

There are three ways you can install this package

Package Manager Installation

Simply modify yourmanifest.json file found at/PROJECTNAME/Packages/manifest.json by including the following line

{"dependencies": {..."com.danieleverland.scriptableobjectarchitecture": "https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable",...}}

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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

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