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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
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dwarfhq/dwarf-unity-scriptableObject-architecture
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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Based on Ryan Hipple's 2017 Unite talkhttps://www.youtube.com/watch?v=raQ3iHhE_Kk
Now on theAsset Store!
Reading theQuick Start Page is recommended!
- Automatic Script Generation
- Variables - All C# primitives
- Clamped Variables
- Variable References
- Typed Events
- Runtime Sets
- Custom Icons
Visual debugging of events
Full stacktrace and editor invocation for events
Custom icons
Easy and automatic script generation
For a more detailed explanation, please read theQuick Start Page
There are three ways you can install this package
- Unity Asset Store
- .unitypackage fromReleases
- Unity package manager introduced in 2017.2
- OpenUPM
Simply modify yourmanifest.json file found at/PROJECTNAME/Packages/manifest.json by including the following line
{"dependencies": {..."com.danieleverland.scriptableobjectarchitecture": "https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable",...}}About
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
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