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corrected issue Status: Open. #28#101
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@dotnet-policy-service agree |
@Sparky1743 Thanks for your interest in contributing. :) I will review this pull request as soon as I can. |
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Issue
Fixed a bug where bullets could pass through walls when tanks were positioned directly adjacent to them.
This occurred because no collision detection was performed when bullets were initially spawned. If a tank was placed right next to a wall and fired, the bullet would appear on the other side of the wall boundary.
Changes Made
Before

After
